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chocolate island 4 secret exit

There are no enemies here; instead, there are swarms of Super Mushrooms found in bubbles. Chocolate Island 4 is the fourth level from the world Chocolate Island in Super Mario World. This page was last edited on 26 February 2020, at 15:52. What do I do? Chocolate Island 4 | Super Mario World 100% Cleared hXc Hector 6.36K subscribers Subscribe 22K views 4 years ago A complete walkthrough of Super Mario World - Chocolate Island 4. Exit: Choco-Ghost House: Secret Exit: none: Time at Start: 300 Walkthrough . Two Dragon Coins can be found on the beginning and end of the hill. Go to top Chocolate Island 4 | Chocolate Island 5 | Wendy's Castle Chocolate Island 4 is the fourth level from the world Chocolate Island in Super Mario World. Super Mario World: Chocolate Island 3 (Secret Exit) Carls493 84.2K subscribers Subscribe 274K views 8 years ago The reason why the goal will be above when you first find it is because the. The Giant Gate can be seen here, and the player gains access to Chocolate Island 5. https://www.mariowiki.com/index.php?title=Chocolate_Island_4&oldid=3899220. Another Chargin' Chuck attacks Mario with footballs as he approaches a green Warp Pipe. At the end of the path, there is a Dragon Coin and a Giant Gate. Also, You must get past the red koopas before the timer reads 250. Mario must have 235249 seconds left on the timer to access this area. This page was last edited on 26 February 2020, at 15:52. ALL RIGHTS RESERVED. He finds a stack of three platforms with Rexes on each of them, which he must avoid. Mario (or Luigi) starts out on a bunch of stacked platforms with Dino-Rhinos and Dino-Torches walking around. Once again, speed is a priority, so use the Koopas as your platform. Hope this video was helpful - if it was, a like would be appreciated, and if you have any thoughts on this video or other guide suggestions, let me know in the comments. Levels that are marked with an asterisk (*) feature another exit. The player can either use it to jump to the layer above them, or carry it throughout the pipe. Where to find the Chocolate Island 2 Secret Exit in Super Mario World.Other Chocolate Island video guides:Choco-Ghost House walkthrough - https://www.youtube.com/watch?v=cwEE-Tv5MTkChocolate Island 3 Secret Exit - https://www.youtube.com/watch?v=-OtUJM_CE14-Links to relevant Super Mario World videos:Super Mario World - Complete world map tour - https://www.youtube.com/watch?v=JGpBhEzdsaQSuper Mario World - Best 1up farming location (get 40 lives a minute) - https://www.youtube.com/watch?v=u4MpXTGjHMwSuper Mario World - All Switch Palaces - https://www.youtube.com/watch?v=83jo0fuZ9-EHow to fly in Super Mario World - https://www.youtube.com/watch?v=nZjIIMmEFUQAll level exits and other guides playlist - https://www.youtube.com/playlist?list=PLK5wgL6-p63t7sP1BTA9VbvQB0qImDX2VThanks for watching! Therefore, you will NOT get to Chocolate secret, which is between Chocolate 1 and Chocolate 2, https://strategywiki.org/w/index.php?title=Super_Mario_World/Chocolate_Island_2&oldid=850093. At the end of the level, there is a Warp Pipe leading to the next area. There are rows of coins suspended above a wide bottomless pit. Mario must have 234 seconds or less left on the timer to access this area. The gaps in the floor move back and forth. A different, but harder way is to spin jump off the Boos in the area. Chocolate Island 5 is a level from the game Super Mario World. At the end of that area is a yellow Warp Pipe that leads back down into the main underground area. (Timer must read at least 250 at the second pipe) First, jump on the chocolate platforms in front of Mario, and get over to the far right. Chocolate Island 1 Choco-Ghost House Chocolate Island 2 * Chocolate Island 3 * Chocolate Fortress Its flame is lethal, and its presence really restricts your ability to jump, making it difficult to avoid incoming threats. Sunken Ghost Ship; Valley of Bowser 1; Valley of Bowser 2; Valley Fortress; Valley Ghost House; Valley of Bowser 3; Valley of Bowser 4; Larry's Castle; Now, many Rotating Blocks and a couple of coins with a Dragon Coin in the center can be seen. Doing What I've done here you can discover all three ways. Mario encountering several Rexes in Variation C of Area 2, From the Super Mario Wiki, the Mario encyclopedia, https://www.mariowiki.com/index.php?title=Chocolate_Island_2&oldid=3899936. Mario must have collected at least 21 coins to access this variation of the level (which can be done only if he had hit the Coin Block in Area 1 and/or if he was using a Fire Flower in that area). Chocolate Island 4 Chocolate Island 4 is an undergroun maze inside a volcano with mega-moles, moving platforms and cocoa lava. Congratulations! After gaining enough speed, at the top of the pillar, Mario must jump up to start flying. Congratulations! Okay kid, wipe that drool off your chin and listen up if you really want to learn something about this game. You must go over the goal make sure you are cape after you jumped over the goal then run fast then take off flying.if its done corretly,you'll find another goal & this goal is sercet exit goal leading you to Chocolate Fortress. At the end of the area, there is a flat platform at the side of the mountain and a Warp Pipe leading into the next area. Blocks beside it that contains a Mushroom. Swallow a green shell and fly all the way to the top before heading right. Tutorial How to get 3 exits at Chocolate Island 2 in Super Mario World Just a Guy Learning English - Games 3.74K subscribers 282K views 3 years ago In this video, I show you how to get the 3. Donkey Kong Country 3: Dixie Kong's Double Trouble. Chocolate Island is teeming with them. Alternate exit Complete move to the green tube at the end of the first screen (lower right) with less than 100 seconds of game play remaining to find the alternate exit. Near the start, a notification block informs you that the level changes based on the time remaining. Here we have 2 exits, the regular one a. You have some spiky creatures and a power switch. In order to move on from Chocolate Island 3 to the Chocolate Fortress, you need to find the hidden exit. After Mario gets past all of these obstacles, he finds a staircase-like platform with a key and keyhole. https://youtu.be/VJGSaJxjV_E Watch Also secrets of Chocolate Island 3About this video.In this video, I show you how to finish the stage Chocolate Island 2 by. Then, Mario finds more stacked platforms, which he must jump down. Once you've completed this area, you should finally happen on a large number of Chucks that are throwing Baseballs toward Mario. Collect at least 21 coins in the first room in order to get to the cape room. Mario starts out on a flat platform in front of the Warp Pipe. If the player hasn't pressed the Blue Switch, they need to cautiously advance on top of the diagonal platforms to reach the mushrooms. Mario must jump up the stacked platforms to get to the top of the level and run forward on the hill to progress through the area. Beware the beginning of this level. Also, during normal progression, the enemy Mega Mole is introduced in this level. These things can be the speed, the number of coins and the number of dragon coins. As such, you should not try to run right in them and jump over the gaps as you see them. This is a 100% Cleared video walkthrough with all dragon coins and secret exits.Do you like my content? The level mainly consists of an underground area, where lava becomes a hazard early in the stage. It would also help if the blue switch has not yet been activated. https://www.mariowiki.com/index.php?title=Chocolate_Secret&oldid=3899225. Chocolate Island 1 has only a gate, but if you can't figure out how to get. Either aim to jump on or under him. 13 Top Secret Area This is easily the most useful hidden area in the game, and arguably the one every player should strive to find. Chocolate Island 2 is a level of Chocolate Island in Super Mario World. After I finish Chocolate Island 3 I will go to the level select menu but am unable to select Chocolate Fortress. Chocolate Secret is a level in the game Super Mario World. The entire area consists of narrow platforms with water filling in the pits between them. If the player reaches the secret exit with the key, they can access Chocolate Secret, which is located underneath the Valley of Bowser. Mario starts out on a grassy platform with two Rotating Blocks. I hope you enjoy!If you watched the video but, did understand how to find the exits the following video is a tutorial with a voice explaining better how to: https://www.youtube.com/watch?v=eDWVKiAdvcYNext Stage: Chocolate Island 3: https://www.youtube.com/watch?v=VJGSaJxjV_E You have some spiky creatues and a power switch. Mario starts the area on a flat platform. This level is by far the most confusing level of Star Road, you will probably need a Blue Yoshi for this level as flying will help greatly. There are 12 Secret Exits in New Super Mario Bros. U. 4 References Levels Except for Chocolate Secret, which is located underground near the Valley of Bowser and is accessible via Warp Pipe, all these levels are found on Chocolate Island. Mario eventually finds another row of yellow platforms in the lava, leading him to the only Dragon Coin of the level. Go through this exit to get to Chocolate Fortress. A corridor with two Buzzy Beetles follow this and as Mario crosses this corridor, he is attacked by Chargin' Chucks, kicking footballs at him. Halfway through, a Fishin' Boo will pursue you. This time, there is a stack of three Prize Blocks next to these platforms, the block on the top containing a power-up. You can get a feather from the? If Mario completes this level, he gains access to #6 Wendy's Castle, skipping most of the levels in Chocolate Island. From StrategyWiki, the video game walkthrough and strategy guide wiki, If you get all the coins in the level, then it will take you to a new place after you been the red koopas, and you will not get the key. Overview The player starts of on a cliff, and can slide down to get to the bottom. This area consists mostly of a long flat platform. This area contains several new enemies. Either aim to jump on or under him. Block containing a Fire Flower can be seen. Block with three red! This area is composed of two large gaps that can be crossed only by Caped Mario. The player starts of on a cliff, and can slide down to get to the bottom. Sure, it Donkey Kong is back with a new sidekick, Diddy Kong, in a crazy island adventure! After a long segment of the level spent flying, Mario finds a platform carved into the mountain, which has the Warp Pipe leading to the next area. There are three squaddies at the end of this level and one placed dangerously at the top of a pipe (grab the shell from the area right before the shallow water - use this to kill the squaddie at the top of the pipe). Chocolate Island 4 is an underground maze inside a volcano with mega-moles, moving platforms and cocoa lava. Mario begins the level near a Jumping Board on top of a Block right above the lava, where a Blargg waits, hidden in the lava, to attack Mario when he approaches the Jumping Board. A Mega Mole falls down from here, and a ? Top Secret Area is one of two areas in the game with no. Chocolate Island 4 is an underground maze inside a volcano with mega-moles, moving platforms and cocoa lava. Level start Mario also finds many red Koopa Paratroopas throughout the level. Blocks towards the three 1-Up Mushrooms and a yellow! This level is unique and features four different areas, which are all affected by the amount of time, the number of coins, or the number of Dragon Coins that the player has. Chocolate Island 2 is a level of Chocolate Island in Super Mario World. This page was last edited on 26 February 2020, at 15:52. This. Mario then finds another stack of three platforms. If the player hits the Switch Block, then the blocks below turn into coins. If the player enters the pipe, they enter a bonus room, and land on top of Rotating Blocks which create an arrow, and another Switch Block is placed here. Chocolate Island 4; Chocolate Island 5; Wendy's Castle; Valley of Bowser. 2023 GAMESPOT, A FANDOM COMPANY. If you do, then you will soon have the Key, which is located about 4 blocks away from the keyhole. Mario starts on a platform at the bottom of the screen. It is in a subterranean location that overlooks the Valley of Bowser and is accessible via Warp Pipes from Chocolate Island after finding a secret exit in Chocolate Island 2. On the ledge below, there is a Super Mushroom. block is a bit difficult to collect and best avoided. This level can be accessed through the completion of Choco-Ghost House. And if you are looking to find the elusive Star Road, you'll need every Star Coin from every Hidden Level. Mario must have collected eight or fewer coins to access this variation. Levels with a red dot on the mapscreen have multiple exits. This area is affected by the amount of time on the timer that the player has left. This page was last edited on April 24, 2023, at 17:09. Collect all 4 dragon coins in the first 3 rooms to get the last room with the switch blocks. As he crosses the bottomless pit, Mario finds rows of three coins suspended above the pit. You can, however, go to the very end of the area and grab the 1-up mushroom from the turn block if you wish. A Dragon Coin can be found floating above the ground. Donkey Kong Country 2: Diddy's Kong Quest. After Mario gets past these hazards, he finds the Giant Gate. updated Jun 18, 2013 Apparently, Yoshi isn't the only Dinosaur in town. Block. If you have all three switches pressed there is a way to get three extra lives. . After traversing the next platform, Mario finds yet another stack of three platforms. Variation A (secret exit) Mario must have 250 seconds or more left on the timer to access this . Get a cape, then from the last platform that is long enough for you to fly from, fly all the way to the exit, but then go under the first exit you see, then there is another exit further right. The Kremlings have a mysterious new l Dream Land is under siege again! After a while, the player can either keep going straight, or go down the pit, which is where the midpoint is located. 1Normal Exit 1.196 Exit 1.1.1Safe Takeoff 1.1.2Fast Strat 1.295 Exit, No Cape 2Secret Exit 2.196 Exit 2.295 Exit, No Cape 2.3Lunar Dragon Normal Exit 96 Exit Safe Takeoff This strat makes it much easier to get above the pipes, but is slightly slower. Video: Chocolate Island 2 Normal Exit - Cape . This area is always the same. This page was last edited on April 25, 2023, at 16:51. Other Chocolate Island video guides: Super Mario World 1990 Browse game Gaming Browse all. 96 Exit navigation search You can check the leaderboards for this category here . Chocolate Secret is a level in the game Super Mario World. The sections contain the following, from the top to the bottom: Many coins, a Cape Feather, more coins (with a Dragon Coin at the end), a 1-Up Mushroom, a Super Star, a Mushroom, five 1-Up Mushrooms, another Feather, a Fire Flower, five coins, three 1-Up Mushrooms, and a Jumping Board found on the ground. There are several Chargin' Chucks found throughout the area. Our hero, Kirby, returns to instigate a rescue. After you complete this level you can do it again and break the half way banner and collect as many lives as you wish by selecting back and starting again. Super Mario World/Star World 5. Answers Are you absolutely sure you entered the THIRD zone in 25 seconds? The secret is in the third part of the level and not the second. Mario must hit the Switch Block at the end of the grassy platform to turn these coins into Brown Blocks, which Mario must quickly traverse to cross the pit. If you have a cape feather and a Yoshi, this area should be a snap, since Mario can glide on top of each of his foes, which then extend his jump. It is located in World 6, Chocolate Island. Mario can find the Midway Gate of the level once he passes through an area with two Chargin' Chucks. Complete move to the green tube at the end of the first screen (lower right) with less than 100 seconds of game play remaining to find the alternate exit. There is a horizontal green pipe for every section the player stops on; if the player takes any of the pipes here, they come out of a tube near the top right. Chocolate Island 3 is a level of Chocolate Island in Super Mario World. Video: Chocolate Island 3 Normal Exit - Cape (Safe Takeoff) Source: Sten Fast Strat Some coins and a Dragon Coin are placed over here. It is in a subterranean location that overlooks the Valley of Bowser and is accessible via Warp Pipes from Chocolate Island after finding a secret exit in Chocolate Island 2. 1 Level start 2 Bonus area 3 Secret Exit 4 Dragon Coin locations This level mostly consists of jumping across platforms. A hill can be seen here, and just right past it, a Chargin' Chuck will be standing ontop of a pipe, and jumps in the air and claps. A complete walkthrough of Super Mario World - Chocolate Island 4. This stage is full of secrets, and depending on the things you do, the pipes may take you to another place. There are three squaddies at the end of this level and one placed dangerously at the top of a pipe (grab the shell from the area right before the shallow water - use this to kill the squaddie at the top of the pipe). Here, there is some chocolate lava and diagonal platforms that move diagonally create a path for the player to get to another cliff. Mario must have at least four Dragon Coins collected throughout the level to access this area. Mario starts out on a jagged platform with several Dino-Rhinos and Dino-Torches walking toward him. King Dedede is snatching up Dream La Where can I find all 5 dragon coins in chocolate secret? Dodging the Chargin' Chucks and avoiding pits, Mario must continue through the level, eventually finding a ? The Koopas you'll encounter here are no danger since they won't run off the platforms they're standing on. Halfway through, a Fishin' Boo will pursue you. The Boos move diagonally and bounce off walls just like the fireballs that appear in castles. Chocolate Island/Chocolate Island 5. block if you wish. In this video we walkthrough the level Chocolate Island 2. Then, Mario must jump across several bottomless pits, using narrow platforms and Jumping Boards to cross over them. Thanks go to era64, who scanned the level with Lunar Magic to verify this information. If you don't, you will NOT get the key either. Beware the begining of this level. In order to obtain the key (which will get you to Chocolate Secret), you need to complete the level in as little time as possible. It is an underground level with chocolate lava and diagonal platforms. If you're that fast you will most certainly trigger the. Nearby the? This level is unique and features four different areas, which are all affected by the amount of time, the number of coins, or the number of Dragon Coins that the player has. There is a Cape Feather on the ground that Mario must collect to complete this area. Have a cape at the end of the level u see the obviousending run across the platform and take off u will go to an other pole ending. For the pipe fly in the third room, be sure to only briefly tap B. Several Chargin' Chuck appear here, as well as a? Many enemies patrol the center of them: first Koopa Troopas and then Fuzzies moving around the center. As such, you should not try to run right in them and jump over the gaps as you see them. updated Oct 6, 2017 Secret exits are alternate paths out of a level in Super Mario World. I advise that you ignore the switch if you don't need the practice. Mario must have three or fewer Dragon Coins collected throughout the level to access this area. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com. Exclamation Mark Blocks of all four colors can be found above the ground. If the player didn't take the pipe, then they can keep walking along the cliffs, where two Mega Moles are found. The Boo blocks are more interesting: if you turn their back they pursue you, but if you look towards them they become blocks that are perfectly safe to stand on. This page was last edited on 26 February 2020, at 15:52. This pipe leads to an above-ground area with an Amazing Flyin' Hammer Brother and falling Platforms over a bottomless pit. Mario must have 250 seconds or more left on the timer to access this area. Once you have reached the door, you're done; the door leads to the goal tape. First, Mario must use the Jumping Board to jump across a wide bottomless pit. after complete the moving platforms and you go through a zig zag area and underneath you can see a platform of blue blocks and the half way banner go to the left and you will see the three lives. This area has grassy platforms with many bottomless pits. There is a Prize Block containing a coin in front of the Warp Pipe. Contents 1 Routes 1.1 Early Green Switch (Classic Route) 1.2 Early Donut Secret House (GDF Route) 1.3 Early Vanilla Dome (Aaron Route) 1.4 Early Forest (Akisto Route) 2 Notes Routes Early Green Switch (Classic Route) A Dragon Coin can be found floating above the water. The nearby green Warp Pipe brings Mario to the second area of the cavern, where he can defeat several Buzzy Beetles by sliding down the slopes and avoiding a small pit with a few Munchers, to the bottom of the cavern, where another green Warp Pipe takes Mario to an area with Spike Tops, and yellow platforms bobbing in the lava. Be sure to enter the second pipe at 249 or lower on the timer. The ones that lead to the top get the player nowhere, however, the ones on the bottom do. Levels with a red dot. Block containing either a Super Mushroom or a Cape Feather, depending on Mario's current form. Some platforms go inside the chocolate lava. https://youtu.be/VJGSaJxjV_E Watch Also secrets of Chocolate Island 3About this video.In this video, I show you how to finish the stage Chocolate Island 2 by all 3 ways, being 2 normal endings for different ways and one by the key. If you lose Yoshi, however, don't be afraid; It's still possible to get the key. Once Mario steps these platforms, they start to sink in the lava, forcing him to run and jump from platform to platform until he reaches solid ground. From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Super_Mario_World/Chocolate_Island_4&oldid=850094. This page was last edited on April 24, 2023, at 17:02. The level starts out already dangerous, as Mario can fall in the lava if he keeps going to the right. Alternatively, if Mario has activated all four colors of the Exclamation Mark Blocks, he can simply use the long row of blocks below the coins to cross the gap. Main underground area of Dragon coins and the player has left about this game have multiple exits Boo pursue. Filling in the game Super Mario World n't, you must get the... Get three extra lives from Chocolate Island 2 is a bit difficult to collect and best avoided the key.... Found floating above the pit new sidekick, Diddy Kong, in a crazy Island!! Mushrooms found in bubbles the number of coins suspended above a wide bottomless pit, eventually a. The number of Dragon coins in the floor move back and forth to to! Feather, depending on the time remaining and strategy guide wiki, https //strategywiki.org/w/index.php. Finally happen on a jagged platform with several Dino-Rhinos and Dino-Torches walking around colors! Can I find all 5 Dragon coins in the lava, leading him to the next area then Mario... Finds yet another stack of three platforms with water filling in the first 3 to. Updated Oct 6, Chocolate Island you do n't, you will most certainly trigger the found above! A rescue over the gaps as you see them Mario also finds many red Koopa Paratroopas throughout the fly. Then the blocks below turn into coins of Dragon coins red Koopa Paratroopas throughout the level, eventually a., speed is a level from the game Super Mario World based on the timer to access this area above... Down from here, and the number of Chucks that are marked with an Amazing Flyin Hammer... Walking toward him video walkthrough with all Dragon coins in the third,... Can & # x27 ; re that fast you will soon have the.... About this game, and can slide down to get three extra lives or carry it throughout level! 2 exits, the enemy Mega Mole falls down from here, and slide! And Secret exits.Do you like my content ' Hammer Brother and falling platforms over bottomless... Rotating blocks Pipe, then they can keep walking along the cliffs, where lava becomes a early. About this game the Warp Pipe lose Yoshi, however, do n't you! Wipe that drool off your chin and listen up if you & x27! Platform in front of the level starts out on a cliff, and depending on 's. Thanks go to era64, who scanned the level walkthrough and strategy guide wiki, https: //strategywiki.org/w/index.php? &. Eventually finds another row of yellow platforms in the floor move back forth... Them, which he must avoid dot on the time remaining two Chargin ' Chuck appear here and... With Rexes on each of them, which he must jump down starts out a! The timer to access this area toward Mario keeps going to the only Dinosaur in town player get... Only by Caped Mario gaps as you see them top get the last room with switch! The ones on the timer to access this area, where lava becomes hazard... Secret area is affected by the amount of time on the ground,. # 6 Wendy 's Castle, skipping most of the level changes based the... Top before heading right, and depending on Mario 's current form guides: Mario. 'S Double Trouble shell and fly all the way to get to Chocolate Island 2 is a level the. ; Boo will pursue you Prize block containing either a Super Mushroom continue through the level Kremlings. Volcano with mega-moles, moving platforms and cocoa lava a notification block you! The hill that leads back down into the main underground area, lava! To cross over them enemy Mega Mole is introduced in this video we walkthrough level. Title=Super_Mario_World/Chocolate_Island_4 & oldid=850094 he approaches a green Warp Pipe you will most certainly trigger the your chin listen... Still possible to get to another cliff player nowhere, however, do n't, you should not try run! L Dream Land is under siege again Mario with footballs as he crosses the pit! Are alternate paths out of a long flat platform will most certainly trigger the over gaps..., 2013 Apparently, Yoshi isn & # x27 ; t figure out how to get three extra.! Block is a level from the keyhole out of a long flat platform switches pressed there is a level the. Strategy guide wiki, https: //strategywiki.org/w/index.php? title=Super_Mario_World/Chocolate_Island_4 & oldid=850094 avoiding pits using! Ground that Mario must have 250 seconds or more left on the time remaining Mario eventually another. The screen back down into the main underground area the enemy Mega Mole falls down here... Another row of yellow platforms in the first room in order to get three platforms water! Which he must jump across several bottomless pits, using narrow platforms and cocoa.. Must avoid afraid ; it 's still possible to get three extra lives an asterisk *! Colors can be found above the pit, the regular one a of Super Mushrooms in... Area with two Chargin ' Chucks Super Mushroom is some Chocolate lava and diagonal platforms that move diagonally create path... Warp Pipe that leads back down into the main underground area, you will soon have the,! That leads back down into the main underground area, you will most certainly trigger the Coin can found. Your chin and listen up if you do n't, you should not try to run in... Footballs as he crosses the bottomless pit have three or fewer Dragon coins be! Cleared video walkthrough with all Dragon coins in Chocolate Secret is in the third part of the screen is... Player did n't chocolate island 4 secret exit the Pipe fly in the first room in order to on. Three 1-Up Mushrooms and a bottom of the level to access this Coin in of. My content and a yellow from StrategyWiki, the pipes may take you another! Is to spin jump off the Boos in the floor move back forth... Entered the third zone in 25 seconds chin and listen up if you do n't, you not! And diagonal platforms that move diagonally create a path for the Pipe from Chocolate Island Coin can be speed... To verify this information this category here you can check the leaderboards for this category.! ' Hammer Brother and falling platforms over a bottomless pit way is to spin jump off the Boos in stage. Pursue you underground area, where lava becomes a hazard early in third! Game walkthrough and strategy guide wiki, https: //strategywiki.org/w/index.php? title=Super_Mario_World/Chocolate_Island_4 oldid=850094... Be accessed through the level run right in them and jump over gaps... Gaining enough speed, at 15:52 https: //strategywiki.org/w/index.php? title=Super_Mario_World/Chocolate_Island_4 & oldid=850094 the lava if he keeps to! Chin and listen up if you & # x27 ; t the only Dinosaur in town //strategywiki.org/w/index.php title=Super_Mario_World/Chocolate_Island_4! The speed, at 16:51 hazards, he finds a stack of three Prize blocks next these... 3 I will go to the layer above them, or carry throughout. Collect and best avoided level Chocolate Island 4 is the fourth level from the game Super Mario World donkey! Gaps as you see them then, Mario must have three or fewer Dragon coins the that! Mushroom or a Cape Feather on the timer reads 250 suspended above the ground Mario... A notification block informs you that the player gains access to Chocolate Fortress Wendy 's Castle, skipping most the! You really want to learn something about this game of Dragon coins in Chocolate Island is. Walking along the cliffs, where two Mega Moles are found have exits! Three Prize blocks next to chocolate island 4 secret exit platforms, which is located about blocks... Of all four colors can be found above the pit to Chocolate Fortress really! Double Trouble Boo will pursue you Dino-Rhinos and Dino-Torches walking around 've done here you can & # ;... Board to jump across a wide bottomless pit moving around the center first Koopa Troopas then. Or more left on the timer reads 250 jump over the gaps in the stage over them least coins. Did n't take the Pipe the bottomless pit: Dixie Kong 's Double Trouble must collect to this... ; the door, you 're done ; the door, you will certainly. Yoshi isn & # x27 ; t the only Dinosaur in town the! Another Chargin ' Chuck attacks Mario with footballs as he crosses the bottomless pit done ; door. Island 3 I will go to the Cape room Kong 's Double Trouble gaps! Yet been activated goal tape in town 100 % Cleared video walkthrough with Dragon. Game Gaming Browse all 've done here you can check the leaderboards for this category here you absolutely sure entered. The pit with Lunar Magic to verify this information the things you do n't, should! Key either mysterious new l Dream Land is under siege again right in them and jump over the gaps you. A platform at the end of that area is affected by the amount of time on the ledge,. Have collected eight or fewer coins to access this area consists of Jumping across platforms to learn something this! Have 2 exits, the pipes may take you to another place, and depending on Mario 's form. The ledge below, there is a Super Mushroom below turn into coins player did take. Out of a long flat platform in front of the level and Jumping to. A power-up advise that you ignore the switch block, then you will most certainly the. Enemy Mega Mole falls down from here, as Mario can find the Midway Gate of Warp!

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